Case study

3D room editor

Plan a room in 3D, pick furniture and hand it to a VR headset

3DB2C

Role
UI and UX design, spatial interface design
Tools
Figma
Category
3D, B2C

Overview

Aruma is a concept for a 3D room planner. You place furniture in a real-looking room, change materials in an inspector, keep a shopping list of what you used and send the room to a VR headset to stand inside it. The interface uses dark smoked glass panels so the room stays the brightest thing on screen.

Key decisions

01

The room is the interface

Panels float over the scene as dark glass and never cover the object you are editing.

02

Select, then edit

Clicking an object opens its toolbar and inspector in place, with size, material and price.

03

From plan to purchase

Everything placed in the room is collected into a shopping list with totals.

Screens

The room editor.
The UX decisions behind the editor
The UX decisions behind the editor.
Home: your rooms and style profile.
A table selected, with its toolbar and inspector.
Shopping list: every item in the room with prices.
VR handoff: send the room to a headset.
The inspector on its own
The inspector on its own.
The project cover
The cover shot.

More work

All work

Available for new projects

Tell me what you are building

Book a 30 minute product strategy call. We map the scope, the timeline and the one next step.