Case study

Mobile banking

A dark banking app for balances, spending and sending money

FintechMobile app

Role
UI and UX design, mobile design
Tools
Figma
Category
Fintech, Mobile app

Overview

Orra is a concept for a mobile banking app with accounts in more than one currency. Home answers the first question, how much do I have, with one balance card. Spending shows where the money went this month, and sending money is a number pad with quick amounts.

Key decisions

01

One balance first

The total sits in the largest card, with each currency under it.

02

Spending against a budget

The month is shown against the budget you set, not as a bare chart.

03

Sending in a few taps

Recent people, quick amounts and a clear total before you confirm.

Screens

Home, spending and send money
Home, spending and send money.
The UX decisions behind the home screen
The UX decisions behind the home screen.
Cards, currency conversion and the receipt
Cards, currency conversion and the receipt.
The balance card on its own
The balance card on its own.
The project cover
The cover shot.

More work

All work

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